static const DWORD embedded_rs_vs_space1_code_dxbc[] =
{
    0x43425844, 0x3e905b20, 0xc93cc583, 0xdb2f57a5, 0x0747ad76, 0x00000001, 0x000001c8, 0x00000005,
    0x00000034, 0x00000044, 0x00000078, 0x00000168, 0x00000178, 0x4e475349, 0x00000008, 0x00000000,
    0x00000008, 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000001,
    0x00000003, 0x00000000, 0x0000000f, 0x505f5653, 0x7469736f, 0x006e6f69, 0x58454853, 0x000000e8,
    0x00010051, 0x0000003a, 0x0100086a, 0x0700009e, 0x0031ee46, 0x00000000, 0x00000000, 0x00000000,
    0x00000004, 0x00000001, 0x0700009e, 0x0031ee46, 0x00000001, 0x00000001, 0x00000001, 0x00000004,
    0x00000001, 0x04000067, 0x001020f2, 0x00000000, 0x00000001, 0x02000068, 0x00000001, 0x0d0000b4,
    0x00100012, 0x00000000, 0x0021e000, 0x00000000, 0x00000000, 0x00004002, 0x00000000, 0x00000000,
    0x00000000, 0x00000000, 0x00004001, 0x00000001, 0x0d0000b4, 0x00100012, 0x00000000, 0x0021e000,
    0x00000001, 0x00000001, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00004001,
    0x00000001, 0x08000036, 0x001020f2, 0x00000000, 0x00004002, 0x3f800000, 0x3f800000, 0x3f800000,
    0x3f800000, 0x0100003e, 0x30494653, 0x00000008, 0x00000004, 0x00000000, 0x30535452, 0x00000048,
    0x00000002, 0x00000002, 0x00000018, 0x00000000, 0x00000048, 0x00000000, 0x00000004, 0x00000000,
    0x00000030, 0x00000004, 0x00000000, 0x0000003c, 0x00000000, 0x00000001, 0x00000000, 0x00000001,
    0x00000001, 0x00000000,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE embedded_rs_vs_space1_dxbc = { embedded_rs_vs_space1_code_dxbc, sizeof(embedded_rs_vs_space1_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
